Kickball Rules

See a video of rules at

PLAYERS: 10 fielders per team (team fee includes upto 14 players. Each additonal player is $19)
SUBSTITUTIONS: Free substitutions in the field. Everyone kicks. 
FIELD: Lined with same dimensions as regulation softball field with a few exceptions.
EQUIPMENT: Played with a regulation 10”  playground ball. Players must wear their LXC team shirts. 
INNINGS: A regulation game is 7 innings or 60 minutes, which ever comes first.  At 50 minutes the last inning will be called.
SCORING: A tie game after 7 innings will be declared a tie unless, time permitting, both captains and the umpire agree to continue play.
Extra innings- Kicking- the kicking team will start will 1 out and a person on second base. 
In the event that the game goes into overtime and the lights go out at any point during the inning, the game will be called a TIE even if the away team is ahead. 
COED RULES: 10 fielders (7 min), 6 men (6 max), 4 women (3 min) 
PLAY: This game is based on softball with some additional rules below.
 WIN THE LEAGUE:  Time and space permitting every team will make post season.  If it is not possible then Top teams will make the playoffs and compete in a single elimination tournament to determine the league champion and other teams will play for bragging rights 
Outfielders must be at beyond the outfield line until kicker makes contact. 
Infielders (including pitcher) must be behind the 1st to 3rd diagonal 
Catcher must be at least 3 feet behind the plate 
b. Pitching
Strike Zone is the plate plus 1 foot on either side and 1 foot high.  The height of
the ball is measured from the bottom of the ball at the highest point of the last
Ball must be thrown underhand. 
Ball must bounce at least 3 times before crossing the plate. 
Pitcher must have one foot on the center line when releasing the ball.
Pitcher can't leave the box until the ball is kicked.
No curve balls.
4 Balls is a walk, 3 strikes is an out (foul on the 3rd strike is an out) 
c. Kicking
All players kick and must kick in alternating male / female order 
Ball must cross or touch the kick line before the ball is kicked.  Balls kicked before touching the line will be foul balls and LIVE.
Fair balls must cross the bunt line in fair territory to be fair 
Balls touched before the bunt line are foul 
d. Runners
Runners must run to the safety bases at 1st and home. An out will be awarded if the runner does not tag the safety base at home. Safety Base at First Base must be used whenever the ball is kicked into the infield or if there is a play at first base or the runner will be called OUT. If the ball is kicked into the outfield then the runner may use first base to round the bag to second base. In this case, the first baseman must move off the bag to allow the runner to round first otherwise it will be called obstruction and the runner will automatically be called safe at second. 
Only headfirst sliding is acceptable
It is always a force out at home plate. This only applies for home plate. If
there are 2 outs and a runner crosses home plate before or after a force out at another base, the run does not count at home. 
Runners may tag up as in softball as soon as the kickball is touched by the fielder. Runners do not need to wait until the ball is completely caught as balls occasionally will bounce up in the air off the fielders. 
Runners may be thrown out by hitting them directly with the ball 
Balls may not be thrown at runners above the shoulders. If a player is hit in the head they are automaticlly safe. 
No leading off or stealing 
Runners passing the commit line between 3rd and home must advance 
It is always a force at home (even with no runners on 1st and 2nd) 
If a runner is hit by the ball, the play remains live 
If a runner intentionally runs into a fielder, or is out of control when running and runs into a fielder, they will be called OUT. This is completely up to the discretion of the umpire and may not be argued. 
Run Rule 7-6-5
The run rule does not take effect until a team is winning by 7 or more runs.  It is never in effect for a team that is losing.  Once a team is up by 7 the following inning the max they can score is 6, then the next 5.  The run rule stays at 5 until the end of the game or the opposing team closes the margin to 7 or under.  If the score is less than 7 runs different at any time the run rule goes back to 7.  

League Info and Policies


Payment is due in full by noon the day after your first game.  Remaining balance will be charged to your card at that time.  Any teams not paid will not be added to week 2's schedule. 


League Start Dates
We do our best to start all leagues as initially scheduled.  Every league needs at least 4 teams to start.  If there are not 4, a league will be pushed back 2-3 weeks in hopes of adding enough teams.  We will notify you as soon as their are enough or if the league will be postponed again.  At any point after a league is rescheduled, refunds can be issued upon request.


Week 1's schedule will be released at least 3 days prior to the start date.  After week 1's games the full schedule will be out.  After week 2's games no schedule requests will be taken.  Schedules are subject to change due to weather, field availability, or other unforeseen issues.


A team shirt will be given to each player that is on the roster at least 3 days prior to the start date.  Players not on the roster by that time may have to make arrangements to pick one up at the LXC office.


Only players on the online roster are eligible to play.  Rosters will be frozen after week 3's games.  After that, all additions will have to go through the LXC office.  Subs are allowed and should be added to the roster accordingly.  Subs for the tournament must be approved by the LXC office. For the tournament the approved sub can only play if the team is short players. They also must have played atleast 1 game during the season. 


If you forfeit you are cheating a team out of a game that they paid to play.  Please always make every effort to get enough players to the game.  Even if it is not a full team we can make a game happen.  If you must forfeit please let us know ASAP so we can do our best to get the other team game.  Multiple forfeits may result in an extra fee.


The idea of LXC is to have fun. We hope that all participants keep that in mind when
becoming involved. Although the games may become intense, you still can be
competitive while maintaining good sportsmanship. With this said, any behavior deemed
unacceptable by staff may result in suspension and/or ejection from a game or the league.
Abuse of staff will not be tolerated. LXC reserves the right to remove a player from a
game or a league if they are considered to be bringing down the quality of the league.
LXC will not tolerate fighting! Fighting will be an automatic ejection from any game
and in most cases ejection from the league for the remainder of the season. If you feel
that someone on your team or on another team is not practicing good sportsmanship,
please let us know.



LXC Sports and Social Club

812 Lyndon Lane

Suite 202

Louisville, KY 40242

(502) 384-7529

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